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 Rules & Regulations

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exp1osive sam
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exp1osive sam


Posts : 33
Join date : 2015-01-04
Age : 27
Location : Oxford, England

Rules & Regulations Empty
PostSubject: Rules & Regulations   Rules & Regulations EmptyMon Jan 05, 2015 7:17 pm

General Rules & Driving Etiquette

Motor racing as defined by TORA, is a non contact sport. It is understandable that on occasion some contact may occur that is not expected by either party, for example due to lag. Competitors with 'lag' issues will not be penalized, but may be asked to improve their connection, if the issue is persistently hindering other's experiences please see connection section.

TORA expects competitors who partake in its championships and meetings to behave in an appropriate and respectable manner. Insulting comments or behavior towards fellow competitors and race stewards is unacceptable and will be dealt with severely. Also respectable on-track etiquette is expected of all competitors, including on-track battles, track limits etc.

DRIVER CHAMPIONSHIP

This will be a championship fought by each driver for themselves. The total amount of points at the end of the series will be their final points total and will result in their position in the overall drivers standings at the end of the series.

TEAMS CHAMPIONSHIP

Teams will consist of a minimum of 2 drivers and a maximum of 3. All of whom must be using the same car and in the same identical liveries. Throughout the entirety of this championship, the top two scoring drivers from each team will count towards their teams points total from each race meeting.
This is a combined table so the GT86 & MR2 classes can fight for top honours in this series.

PRIVATEERS CHAMPIONSHIP

To compete for the privateers championship, drivers should only race for themselves and not be part of the team. The total amount of points at the end of the series will be their final points total and will result in their position in the privateer drivers standing at the end of the series.

CLASS CHAMPIONSHIP

Because this championship will be a multi-class series, drivers and teams points will be awarded accordingly to the respected class that each driver/team wishes to participate in.

Team Driver Changes

There are no team driver changes in this series

Substitute Drivers

There are no Substitute Drivers in this series

Car Changes

There are no Substitute Drivers in this series

CAR RULES

Please click here for the thread on the Car List & Build Rules

Also, please be aware that because there's no official number boxes for the series, please click here for the following thread to showcase on where to place your TORA logo (optional) & Race Number on the car.

RACE RULES

Race Meeting Set-Up

We ask that all competitors are on Xbox live 15 minutes prior to the start of the race session, and be appearing online. Anyone who is not online, or not attempted to accept a game invite will not take part in the event.
All competitors must post "In" in the relevant thread in order to be accepted into the event. All competitors must do this before the entry list closes which is one hour before the race meeting begins. If a connection issue is apparent please contact the race director or lobby host as soon as possible and they will do their best to ensure you can connect to the qualifying lobby.

Qualifying Rules:

Qualifying for each race meeting will be set to 5 laps which includes one warm up lap followed by 3 flying laps. On the final lap, all competitors must park their car at the first corner and remain stationary so the lobby host can collect all the qualifying times together.

Qualifying Settings:

Damage - Limited
Collisions - Off
Number of Player Buckets - 2
End Of Race Timer - None
Force off STM - YES
Force off TCS - NO
Easiest Braking Allowed - ABS OFF
Gears - Any
Steering - Any

Group 1 Name: GT86-F
Car Class: A
Performance Index >= 699
Performance Index <= 701
Curb Weight >= 2,400LBS
Curb Weight <= 2,500LBS
Make: Toyota
Model: GT86

Group 2 Name: MR2
Car Class: B
Performance Index >= 504
Performance Index <= 506
Curb Weight >= 2,300LBS
Curb Weight <= 2,400LBS
Make: Toyota
Model: Toyota MR2 '95

RACE:

Each race meeting will consist of having two races per meeting. Each race will be between 10-15 laps depending on the size of each circuit.
Also, depending on the number of entries per race, each lobby will consist of a maximum of 7 cars from the GT86-F class and 7 drivers from the MR2 class.

Race One will form up on the grid in the order in which the competitors qualified.
Race Two will form up on the grid in the reverse order of where they finished in Race 1.

All of the races will begin with the usual procedure of a warm up lap and lining up on the grid. Race grids will form in 2 cars on each row.

Pit Stops:

There will be no mandatory pit stops during the races. However, if a driver sustains too much damage during a race, then they are allowed to enter the pitlane to repair any damage they have.

Safety Car Rules

Standard safety car rules in effect please refer to sporting regulation handbook

Steward Inquirers Rules

Standard SI rules in force please refer to sporting regulation handbook

Race Lobby Settings:

Laps - 10-15 depending on circuit length
Damage - Limited
Collisions - On
Grid Order - P.I
Ascending: No
Number of Player Buckets - 2
End Of Race Timer - None
Force off STM - YES
Force off TCS - NO
Easiest Braking Allowed - ABS OFF
Gears - Any
Steering - Any

Group 1 Name: GT86-F
Car Class: A
Performance Index >= 699
Performance Index <= 701
Curb Weight >= 2,400LBS
Curb Weight <= 2,500LBS
Make: Toyota
Model: GT86

Group 2 Name: MR2
Car Class: B
Performance Index >= 504
Performance Index <= 506
Curb Weight >= 2,300LBS
Curb Weight <= 2,400LBS
Make: Toyota
Model: Toyota MR2 '95

SERIES POINTS:

This will be the points system for the championship and will be the same in the overall, privateer & class standings as well.

1st = 50pts
2nd = 49pts
3rd = 48pts
4th = 47pts
5th = 46pts
6th = 45pts
7th = 44pts
8th = 43pts
9th = 42pts
10th = 41pts
Each position will be minus 1 point right the way through to:
50th = 1pt
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